![]() ![]() He goes on to use a large number of players potentially falling off a ladder and dying as an example, and being able to quickly tweak the code based on those statistics to smoothen the gameplay. Upon being pressed on the always-online approach, Smith notes that it's simply related to accessibility and making in-game tweaks easier to incorporate. RELATED: EA Lootboxes Are Not A Form Of Unlawful Gambling, According To Canadian Judge
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